mirror of
https://github.com/pret/pokeemerald.git
synced 2026-01-26 09:48:13 +00:00
Pages
| 80x80 Sprites | Last updated |
| _Footer | Last updated |
| _Sidebar | Last updated |
| Ability Switcher via special | Last updated |
| Add a debug menu | Last updated |
| Add a EV IV Stat Editor UI | Last updated |
| Add A PokeVial Item | Last updated |
| Add Ability to Avoid Battle Damage in Debug Menu | Last updated |
| Add Ability to Swap Bikes Whenever | Last updated |
| Add Choice Specs Scarf hold item effects | Last updated |
| Add Description Submenu | Last updated |
| Add Difficulty Mode | Last updated |
| Add In‐Cart Rumble | Last updated |
| Add Nuzlocke Challenge | Last updated |
| Add PC Access in PokeNav | Last updated |
| Add Physical Special Split | Last updated |
| Add Sleep Mode | Last updated |
| Add Thief Ball | Last updated |
| Adding a New Trainer Class | Last updated |
| Adding a New Trainer Front Picture | Last updated |
| Adding a Pokémon Type & Disabling the Mystery Type | Last updated |
| Adding Multi region Support | Last updated |
| Adding new event object or overworld sprites | Last updated |
| Adding Support for Connectivity with Other Hacks Whilst Maintaining Connectivity with Vanilla | Last updated |
| Adding Time Based Encounters | Last updated |
| Adding Walking Animations to All NPCs | Last updated |
| All Trees Permanently Get Cut | Last updated |
| Allow All Pokemon to Evolve Without Trading | Last updated |
| Allow Both Latios and Latias Appear. | Last updated |
| Allow Feebas to be caught on any Valid Fishing Spot in Route 119 rather than only Three | Last updated |
| Allow Jumping Over Ledges with Acro Bike | Last updated |
| Allow Move Relearner to Teach Moves that Pre Evolutions Know | Last updated |
| Allow Running From Trainer Battles | Last updated |
| Allow running indoors | Last updated |
| Amulet Coin Effects If Anyone In Party is Holding It | Last updated |
| Automatically make the keyboard switch to lowercase after the first character | Last updated |
| Battle Controllers | Last updated |
| Battle Engine Glossary | Last updated |
| Better White Out Money Calculation | Last updated |
| Button Press to Skip Copyright Screen | Last updated |
| Chain Fishing | Last updated |
| Change Enemy Trainer Parties Depending on Difficulty | Last updated |
| Change initial PC items | Last updated |
| Change Someone's PC to Lanette's PC from the Start of the Game | Last updated |
| Change Starter Pokémon | Last updated |
| Change Time Based Evolution Times | Last updated |
| Changing the Battle Music Depending on the Opponent | Last updated |
| Colored stats by nature in summary screen | Last updated |
| Converting to FR Tilesets | Last updated |
| Custom Battle Mugshots | Last updated |
| Custom Border Dimensions | Last updated |
| Debugging using gdb (Windows, WSL2, Visual Studio Code mGBA) | Last updated |
| Debugging using printf | Last updated |
| Disable Bag Use In Battle | Last updated |
| Disable Catching Pokemon | Last updated |
| Disable Pokémon animation on Birch's intro Pokémon | Last updated |
| Disabling Union Room check when entering Pokémon Centers | Last updated |
| Dynamic overworld palette system | Last updated |
| Dynamic Trade Names | Last updated |
| Enable the Reset RTC Feature | Last updated |
| Enable trade with FRLG without beating the game | Last updated |
| Expanding The Metatile Count | Last updated |
| Extra save space with three lines of code | Last updated |
| Faster HP Drain | Last updated |
| Feature Branches | Last updated |
| Fish Will Now Always Get on Hook | Last updated |
| Fix AI's Switch In Battle | Last updated |
| Fix Snow Weather | Last updated |
| Fixing the aspect ratio of the Pokémon logo on the title screen | Last updated |
| Forcing Battle Animations for Major Battles | Last updated |
| Full Screen Start Menu by Archie and Mudskip | Last updated |
| Gen 6 Exp Share | Last updated |
| Gen 6 style Exp. Share Alternative Option | Last updated |
| Get Match Calls Only If Caller Wants a Rematch | Last updated |
| Get Rid of Battery Run Dry Error Message | Last updated |
| Get Rid of Pokemon Disobeying You | Last updated |
| Holding Select Allows For A Second Register Item | Last updated |
| Home | Last updated |
| How Menus Work ‐ Index | Last updated |
| How Menus Work ‐ Part 1 | Last updated |
| How Menus Work ‐ Part 2 | Last updated |
| How Menus Work ‐ Part 3 | Last updated |
| How the Game Works | Last updated |
| How to add a new ability | Last updated |
| How to add a new Pokémon species | Last updated |
| How to add a new region map | Last updated |
| How to create a new regular trainer battle | Last updated |
| How to delete a map | Last updated |
| How to Support Savefile Backwards Compatibility | Last updated |
| Implement Missing Text Function RESET_FONT | Last updated |
| Implementing Catch EXP | Last updated |
| Implementing ipatix's High Quality Audio Mixer | Last updated |
| Implementing the “textcolor” script command from FRLG and give object events their own text colour | Last updated |
| Improve Partner Battle Code | Last updated |
| Improve the Loading of Battle Terrain | Last updated |
| Improving the WaitForVBlank function | Last updated |
| Increase money limit | Last updated |
| Infinite TM usage | Last updated |
| Instead of Asking to Stop learning a New Move, You'll be Asked to Continue Learning | Last updated |
| Item Automatically Goes to PC if Bag is Full | Last updated |
| Item Limits In Battle | Last updated |
| Keep the Camera from Making Waves | Last updated |
| Latent Functions | Last updated |
| Learn moves upon evolution | Last updated |
| LGPE Style Bonus Premier Balls | Last updated |
| List Menu Text Coloring | Last updated |
| Make Cleanse Tag Avoid All Wild Encounters and Usable If Held By Anyone in Your Party; Make PokeDoll Do the Same for Trainers Seeing You | Last updated |
| Make Daycare Faster at Leveling Pokémon | Last updated |
| Make Key Items That Cannot Be Used In The Field Not Show A Use or Register Option | Last updated |
| Make L Button Be Turbo A When L=A Option Is Set | Last updated |
| Make Ledge Jumps Check Collision | Last updated |
| Make Mirage Island Check PC Pokémon | Last updated |
| Make Move Relearner Teach Egg Moves With A Flag | Last updated |
| Make Multiple Secret Bases | Last updated |
| Make Norman's Slaking Have Ability Intimidate | Last updated |
| Make Pokemon Not Heal When Going into PC | Last updated |
| Make Pokemon that Require a Fateful Encounter to be Legal to Always Be Set to Legal | Last updated |
| Make space for EWRAM Data for Summary screen | Last updated |
| Make the Bag Able to Hold 120 Items Instead of 30 | Last updated |
| Make the Person in the Intro Match the the Save File | Last updated |
| Map Based Trainer Battle Music | Last updated |
| Move Item | Last updated |
| Multipage Options Menu | Last updated |
| Name Rater Allows Traded Pokemon to be Renamed | Last updated |
| New Birch's Briefcase With Fully Custom Starters by Archie and Mudskip | Last updated |
| New Custom Menu Border Themes (Basic) | Last updated |
| New Main Menu UI With Mugshot by Archie and Mudskip | Last updated |
| New Options Plus ‐ Multipage Options Menu with Faster Text, HP‐EXP Bar Speeds and Metric | Last updated |
| Nickname your Pokémon from the party menu | Last updated |
| Not showing dex entries until getting the Pokédex | Last updated |
| Omnidirectional Jump | Last updated |
| Optimization ‐ Remove Expensive and Redundant `BuildColorMaps()` Function | Last updated |
| Option to Skip Copyright and Intro | Last updated |
| Overview: Items and their Effects | Last updated |
| Overview: The Party Menu | Last updated |
| Overview∶ The Game Loop | Last updated |
| Overview∶ The Task System | Last updated |
| Per Shop\Mart Item Prices | Last updated |
| Plural Giveitem | Last updated |
| Pokecenters Disregard Eggs | Last updated |
| Porting Fired Tilesets to Emerald (alternate version) | Last updated |
| Prompt for reusing Repels | Last updated |
| Push B in wild battle moves to Run | Last updated |
| Push B to Toggle Running Shoes | Last updated |
| Pushing B When Asked To Stop Learning Move Will Cancel Teaching The Move | Last updated |
| Quickly Run from a Battle by Holding Right While the Wild Pokémon's Name Appears | Last updated |
| Raise Odds of Catching a Pokemon by Pressing B When the Ball Shakes | Last updated |
| Random Info, Tips, and Tricks | Last updated |
| Reflections | Last updated |
| Remove 'Select' Sound From Specific Map Events | Last updated |
| Remove badge boosts | Last updated |
| Remove the backup save file | Last updated |
| Remove the extra save confirmation | Last updated |
| Remove the functionally redundant move grammar tables | Last updated |
| Remove Warp Fadescreen | Last updated |
| Removing the Animation Affines | Last updated |
| Repeated Field Medicine Use | Last updated |
| Repurposing the Link Battle placeholders | Last updated |
| Reuse filler save space for Variables and Flags | Last updated |
| Roamers | Last updated |
| Scanline Effects | Last updated |
| Set Metatile IDs From Another Map | Last updated |
| Set Up Item Balls on a Map Without Needing New Scripts | Last updated |
| Shifting to Pokémon Already in Battle Exits the Shift Menu | Last updated |
| Shiny Creation With a Flag | Last updated |
| Shop Items By Badge Count | Last updated |
| Show a throbber animation while the game is saving | Last updated |
| Show IVs EVs in Summary Screen | Last updated |
| Show Species That You're Switching For in the Party Menu | Last updated |
| Show Type Effectiveness In Battle Using Pre Existing Function and Disable in Option Menu | Last updated |
| Shuckle makes Berry Juice | Last updated |
| Something doesn't work I need help etc. | Last updated |
| Spawn Invisible Player | Last updated |
| Speedy Nurse Joy | Last updated |
| Spinda Second Frame Spot Addition | Last updated |
| Stair Warps | Last updated |
| Supplementary Scripting Macros | Last updated |
| Surfing Dismount Ground Effects | Last updated |
| Temporarily Replace Player or Enemy Party Pokemon | Last updated |
| The Basics of Scripting | Last updated |
| Toggle Trainer Sight | Last updated |
| Trainer Backsprite Editing | Last updated |
| Trainer Class Based Poké Balls | Last updated |
| Trainer Scripts | Last updated |
| Trainers No Longer Spin to Face You Right As You Pass Them | Last updated |
| Trigger Map Scripts By Flag | Last updated |
| Triple layer metatiles | Last updated |
| Tutorials | Last updated |
| Tweaking the count of health beeps | Last updated |
| Uniquely Shuffle Array | Last updated |
| Update Sitrus Berry's effect to Gen 4 standard | Last updated |
| Use HMs Without Any Pokemon in your Party Knowing Them | Last updated |
| Useful Modding Tools | Last updated |
| Useful Scripting Specials | Last updated |
| Why should I use this over binary hacking | Last updated |
| Why You Should (Almost) Always Be Using 32‐Bit Variables in Your Code | Last updated |