Adding new event object or overworld sprites
Kasenn edited this page 2025-04-21 06:49:41 +03:00

Page revisions

5 Commits

Author SHA1 Message Date
Kasenn
1ec48cde98 Added a mention of the removal of disableReflectionPaletteLoad in pokeemerald-expansion 2025-04-21 06:49:41 +03:00
purrfectdoodle
a8821f18f7 Replaced obsolete attribute `gObjectEventBaseOam_32x32` with the new `sOamTables_32x32` 2024-01-30 17:54:10 +01:00
purrfectdoodle
4eb3bac7aa Replaced obsolete attribute `gObjectEventImageAnimTable_Standard` with the new `sAnimTable_Standard` 2024-01-30 17:43:09 +01:00
purrfectdoodle
b4d92b6a2d Replaced obsolete attributes `paletteTag1` and `paletteTag2` with the new `paletteTag` and `reflectionPaletteTag` 2024-01-30 17:38:02 +01:00
LOuroboros
79c6bed244 Gave a more descriptive name to the tutorial 2022-11-26 18:46:53 -03:00