Dynamic overworld palette system
smithk200 edited this page 2025-10-06 21:27:06 -05:00

Page revisions

14 Commits

Author SHA1 Message Date
smithk200
fc3d81de35 Updated Dynamic overworld palette system (markdown) 2025-10-06 21:27:06 -05:00
smithk200
06d5fbb2b8 Updated Dynamic overworld palette system (markdown) 2023-11-09 16:03:49 -06:00
LOuroboros
8e2367f366 Updated the link containing the DOP system's code diff 2023-08-02 22:36:29 -03:00
LOuroboros
4fdaa79853 Updated Dynamic overworld palette system (markdown) 2023-03-29 20:54:05 -03:00
smithk200
04deaa66bb Rewriting tutorial 2023-03-07 13:31:48 -06:00
ExpoSeed
e858d35a1c Updated Dynamic overworld palette system (markdown) 2021-04-20 16:47:41 -05:00
Josh
3e265baeca Update linked code 2020-12-20 01:52:48 +00:00
tustin2121
3363ac0e05 I was told this tutorial is very out of date. It still needs to be updated, but here's a stopgap. 2020-09-18 11:34:01 -04:00
Dr. POP
8fb611b3b5 Updated to account for changes from EventObject to ObjectEvent, and other updated labels/pointers/names. 2020-04-03 18:36:28 +02:00
Alexander Nicholi‮
0fef167020 Bold notes 2019-08-01 13:45:25 -04:00
Alexander Nicholi‮
8e31379d90 remove redundant code blocks, fix some formatting/style errors, link to the commit where sub_080E894 was decompiled 2019-08-01 13:44:45 -04:00
BLAx501!
f1635cea02 sub_808E894() decompiled to LoadEventObjectPalette() 2019-01-24 12:05:06 +01:00
Slawter666
02609abc8e Updated Dynamic overworld palette system (markdown) 2018-10-14 14:26:13 +01:00
Slawter666
3837e23676 Created Dynamic overworld palette system (markdown) 2018-09-16 21:39:59 +01:00