gfx.py does not check for .pal files when building .2bpp #102

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opened 2016-07-26 13:40:49 +00:00 by PikalaxALT · 0 comments
PikalaxALT commented 2016-07-26 13:40:49 +00:00 (Migrated from github.com)

When rebuilding .2bpp files in pokecrystal/gfx/pics, gfx.py does not take into account the presence of a .pal file. Instead, it completely overwrites the existing file, resulting in a garbage build. It also overwrites the bitmask.asm and frames.asm files, which breaks pic animations.

When rebuilding .2bpp files in `pokecrystal/gfx/pics`, gfx.py does not take into account the presence of a .pal file. Instead, it completely overwrites the existing file, resulting in a garbage build. It also overwrites the bitmask.asm and frames.asm files, which breaks pic animations.
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decomp/pokemon-reverse-engineering-tools#102
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