Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0) https://botw.link
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Michael Zhao 17fb613901
Merge pull request #153 from TingleDinkle/master
style: Fix coding guideline violations
2026-01-22 19:08:06 -08:00
.github/workflows ci: update DoozyX/clang-format-lint-action 2025-05-24 16:06:59 +01:00
data lib: Update sead 2026-01-13 21:22:18 +01:00
docs docs: Indent header items 2022-01-26 00:10:51 +01:00
lib lib: Update sead 2026-01-13 21:22:18 +01:00
src style: Fix coding guideline violations 2026-01-14 22:35:17 +07:00
toolchain chore: disable performance-enum-size and update tools/common (#146) 2025-06-22 21:46:09 +01:00
tools chore: disable performance-enum-size and update tools/common (#146) 2025-06-22 21:46:09 +01:00
.clang-format clang-format: Add relevant SEAD_ENUM macros to WhitespaceSensitiveMacros 2021-03-27 14:03:28 +01:00
.clang-tidy chore: disable performance-enum-size and update tools/common (#146) 2025-06-22 21:46:09 +01:00
.gitattributes Fix GitHub language detection for header files 2022-03-21 21:54:14 +01:00
.gitignore Update NintendoSDK submodule and uking_functions.csv (#115) 2023-01-25 12:44:28 +01:00
.gitmodules chore: update libs 2025-09-29 18:59:24 -07:00
CMakeLists.txt Update agl, nnSdk, sead 2024-08-28 07:41:29 -05:00
Contributing.md Link to new documentation website 2022-10-19 15:44:44 +02:00
README.md readme: fix Discord link 2025-06-14 03:36:10 +02:00

The Legend of Zelda: Breath of the Wild

Decompilation Progress Decompilation Progress (functions) Contributors Discord Channel

This is an experimental, WIP decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 (Switch).

This repository does not contain game assets or RomFS content and cannot be used to play Breath of the Wild.

The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.

For more information, see https://botw.link