Disassembly of Pokémon Crystal https://pret.github.io/pokecrystal/
Find a file
2026-01-24 15:44:26 -05:00
.github Fix CI for Linux and add CI for macOS (#1223) 2026-01-17 16:19:24 -05:00
audio Update hardware.inc to 5.2.0 2025-07-22 11:57:50 -04:00
constants Consistently use Japanese control codes for Japanese strings (#1222) 2026-01-24 15:37:50 -05:00
data Consistently use Japanese control codes for Japanese strings (#1222) 2026-01-24 15:37:50 -05:00
docs Bug: AI use of Full Heal or Full Restore does not cure Attack or Speed drops from burn or paralysis 2025-12-14 16:04:26 -05:00
engine Consistently use Japanese control codes for Japanese strings (#1222) 2026-01-24 15:37:50 -05:00
gfx Fix dead/broken URLs (#1225) 2026-01-24 15:44:26 -05:00
home Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
lib/mobile Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
macros Verify that only one of each callback type exists per map 2025-12-15 15:43:39 -05:00
maps Consistently use Japanese control codes for Japanese strings (#1222) 2026-01-24 15:37:50 -05:00
mobile Fix dead/broken URLs (#1225) 2026-01-24 15:44:26 -05:00
ram Make wBargainShopFlags 16 bits (#1200) 2025-09-06 16:47:48 -04:00
tools Do not compile tools with LTO 2026-01-07 22:10:33 -05:00
vc Update hardware.inc to 5.1.0 2025-06-30 12:47:36 -04:00
.gitattributes Build the Virtual Console patch with make crystal11_vc (#882) 2022-03-12 18:34:04 -05:00
.gitignore Remove extraneous .gitignore rules 2025-03-15 00:11:08 -04:00
.rgbds-version Update RGBDS to 1.0.1 (although 1.0.0 still works) 2026-01-01 01:34:31 -05:00
audio.asm Ensure linked songs are in the same bank (#1027) 2022-12-29 07:59:32 -06:00
FAQ.md Update RGBDS to 1.0.1 (although 1.0.0 still works) 2026-01-01 01:34:31 -05:00
home.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
includes.asm Update hardware.inc to 5.1.0 2025-06-30 12:47:36 -04:00
INSTALL.md Update RGBDS to 1.0.1 (although 1.0.0 still works) 2026-01-01 01:34:31 -05:00
layout.link Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
main.asm Sync sprite and battle anim consts/labels (#1055) 2023-09-17 13:09:28 -05:00
Makefile Add _vc patch targets to .PHONY 2025-11-13 13:38:17 -05:00
ram.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
README.md Renamed pokemon-asm-tools to gb-asm-tools 2024-10-09 09:20:16 -04:00
rgbdscheck.asm Use features of RGBDS 1.0.0 (#1204) 2025-11-12 15:43:54 -05:00
roms.sha1 Build the Virtual Console patch with make crystal11_vc (#882) 2022-03-12 18:34:04 -05:00
STYLE.md Add proposals for fixing STYLE.md (#941) 2022-06-17 22:41:16 -04:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb
  • Pokemon - Crystal Version (A) [C][!].gbc sha1: a0fc810f1d4e124434f7be2c989ab5b5892ddf36
  • CRYSTAL_ps3_010328d.bin sha1: c60d57a24bbe8ecf7cba54ab3f90669f97bd330d
  • CRYSTAL_ps3_us_revise_010710d.bin sha1: 391ae86b1d5a26db712ffe6c28bbf2a1f804c3c4
  • CGBBYTE1.784.patch sha1: a25517f60ca0e887d39ec698aa56a0040532a4b3

To set up the repository, see INSTALL.md.

See also

You can find us on Discord (pret, #pokecrystal).

For other pret projects, see pret.github.io.