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Page:
Tutorials
Pages
AI reference (draft)
Add a New Booster Pack
Add a new Challenge Cup prize card
Add a new card
Add female player character
Add new text
Adding a Forfeit Option in the duels
Adding a new button on the Pause menu
Adding drawbacks or restrictions to overpowered card effects
Adjust Weakness and Resistance Modifiers
Attack Damage Based on the Total Amount of Energy In Play
Cap Damage of Attacks
Choices Within Attacks
Create turn flags to limit retreating to once per turn and make new card effects
Don't allow first turn attacks
Energy Burst (damage based on the total amount of Energy attached to both Active Pokemon)
Fix common text display glitches
Home
Make AI be able to use attacks with any energy color combination
More Damage Based on Retreat Cost
New Effect Functions
Remove AI artificial delay
Replace damage counters with numbers to allow higher HP values (120 → 250)
Save space and improve performance with RST vectors
Speed up the duel animations of Drawing Cards, Shuffling Decks, Coin Toss, and Placing Prizes
Speed up the start of the game
Tutorials
Update the confusion mechanic
No results
32
Tutorials
Sha0den edited this page 2025-10-09 02:49:54 -04:00
This is how tutorials show changes made to files:
this is some code
-delete red - lines
+add green + lines
Contents
- Assembly programming
- How to add a new…
- Port from Pokémon TCG 2
- Gameplay changes
- Improvements
- Miscellaneous
- To do
Assembly programming
How to add a new…
- Card (up to 254)
- Text
- Booster Pack
- Button on the Pause Menu
- Challenge Cup prize card
- Effect Function (various)
Port from Pokémon TCG 2
Gameplay changes
- Adjust Weakness and Resistance Modifiers
- Create turn flags to limit retreating to once per turn and make new card effects
- Don't allow first turn attacks
- Update confusion mechanic
Improvements
- Add a duel shortcut for conceding a match
- Make AI be able to use attacks with any energy color combinations
- Remove AI artificial delay
- Save space and improve performance with RST vectors
- Speed up the duel animations of Drawing Cards, Shuffling Decks, Coin Toss, and Placing Prizes
- Speed up the start of the game (e.g. faster text speed, skip tutorial, etc.)
Miscellaneous
- Fix common text display glitches
- Replace damage counters with numbers to allow higher HP values (120 → 250)
To do
Feel free to contribute one of these!
- Add new:
- card type (e.g. Darkness or Metal);
- Auto-Deck Machine deck;
- effect commands;
- NPC duelist with custom deck;
- coins (like in Pokémon TCG 2);
- location in OW map;
- status condition (Burn);
- impossible cards (Electrode Lv. 40 and Ditto Lv. 20);
- Gameplay changes:
- Implement the mulligan as an option;
- Stadium/Supporter/Tool cards;
- Improvements: