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Pages
| Add a New Booster Pack | Last updated |
| Add a new card | Last updated |
| Add a new Challenge Cup prize card | Last updated |
| Add female player character | Last updated |
| Add new text | Last updated |
| Adding a Forfeit Option in the duels | Last updated |
| Adding a new button on the Pause menu | Last updated |
| Adding drawbacks or restrictions to overpowered card effects | Last updated |
| Adjust Weakness and Resistance Modifiers | Last updated |
| AI reference (draft) | Last updated |
| Attack Damage Based on the Total Amount of Energy In Play | Last updated |
| Cap Damage of Attacks | Last updated |
| Choices Within Attacks | Last updated |
| Create turn flags to limit retreating to once per turn and make new card effects | Last updated |
| Don't allow first turn attacks | Last updated |
| Energy Burst (damage based on the total amount of Energy attached to both Active Pokemon) | Last updated |
| Fix common text display glitches | Last updated |
| Home | Last updated |
| Make AI be able to use attacks with any energy color combination | Last updated |
| More Damage Based on Retreat Cost | Last updated |
| New Effect Functions | Last updated |
| Remove AI artificial delay | Last updated |
| Replace damage counters with numbers to allow higher HP values (120 → 250) | Last updated |
| Save space and improve performance with RST vectors | Last updated |
| Speed up the duel animations of Drawing Cards, Shuffling Decks, Coin Toss, and Placing Prizes | Last updated |
| Speed up the start of the game | Last updated |
| Tutorials | Last updated |
| Update the confusion mechanic | Last updated |